var WebServiceGame=function() {
WebServiceGame.initializeBase(this);
this._timeout = 0;
this._userContext = null;
this._succeeded = null;
this._failed = null;
}
WebServiceGame.prototype={
AddGame:function(game,name_list,succeededCallback, failedCallback, userContext) {
return this._invoke(WebServiceGame.get_path(), 'AddGame',false,{game:game,name_list:name_list},succeededCallback,failedCallback,userContext); },
AddGL:function(gl,pw,succeededCallback, failedCallback, userContext) {
return this._invoke(WebServiceGame.get_path(), 'AddGL',false,{gl:gl,pw:pw},succeededCallback,failedCallback,userContext); },
AddName:function(game_id,name_list,succeededCallback, failedCallback, userContext) {
return this._invoke(WebServiceGame.get_path(), 'AddName',false,{game_id:game_id,name_list:name_list},succeededCallback,failedCallback,userContext); },
ReturnGLConttable:function(gl_id,succeededCallback, failedCallback, userContext) {
return this._invoke(WebServiceGame.get_path(), 'ReturnGLConttable',false,{gl_id:gl_id},succeededCallback,failedCallback,userContext); },
AddReply:function(gl_id,reply_content,user_id,user_name,pw,ip,succeededCallback, failedCallback, userContext) {
return this._invoke(WebServiceGame.get_path(), 'AddReply',false,{gl_id:gl_id,reply_content:reply_content,user_id:user_id,user_name:user_name,pw:pw,ip:ip},succeededCallback,failedCallback,userContext); },
ReturnReplyTable:function(gl_id,curPage,pageLength,succeededCallback, failedCallback, userContext) {
return this._invoke(WebServiceGame.get_path(), 'ReturnReplyTable',false,{gl_id:gl_id,curPage:curPage,pageLength:pageLength},succeededCallback,failedCallback,userContext); },
ViewGL:function(gl_id,succeededCallback, failedCallback, userContext) {
return this._invoke(WebServiceGame.get_path(), 'ViewGL',false,{gl_id:gl_id},succeededCallback,failedCallback,userContext); },
DingGL:function(gl_id,user_id,ip,cookie,succeededCallback, failedCallback, userContext) {
return this._invoke(WebServiceGame.get_path(), 'DingGL',false,{gl_id:gl_id,user_id:user_id,ip:ip,cookie:cookie},succeededCallback,failedCallback,userContext); },
CaiGL:function(gl_id,user_id,ip,cookie,succeededCallback, failedCallback, userContext) {
return this._invoke(WebServiceGame.get_path(), 'CaiGL',false,{gl_id:gl_id,user_id:user_id,ip:ip,cookie:cookie},succeededCallback,failedCallback,userContext); },
ReturnGLlisttable:function(game_id,curPage,pageLength,succeededCallback, failedCallback, userContext) {
return this._invoke(WebServiceGame.get_path(), 'ReturnGLlisttable',false,{game_id:game_id,curPage:curPage,pageLength:pageLength},succeededCallback,failedCallback,userContext); },
ReturnGLrank:function(game_id,succeededCallback, failedCallback, userContext) {
return this._invoke(WebServiceGame.get_path(), 'ReturnGLrank',false,{game_id:game_id},succeededCallback,failedCallback,userContext); },
Gmr:function(game_id,user_id,pw,succeededCallback, failedCallback, userContext) {
return this._invoke(WebServiceGame.get_path(), 'Gmr',false,{game_id:game_id,user_id:user_id,pw:pw},succeededCallback,failedCallback,userContext); },
Ggr:function(game_id,succeededCallback, failedCallback, userContext) {
return this._invoke(WebServiceGame.get_path(), 'Ggr',false,{game_id:game_id},succeededCallback,failedCallback,userContext); },
SdR:function(game_id,user_id,pw,rate,succeededCallback, failedCallback, userContext) {
return this._invoke(WebServiceGame.get_path(), 'SdR',false,{game_id:game_id,user_id:user_id,pw:pw,rate:rate},succeededCallback,failedCallback,userContext); },
returnPage:function(game_id,curIndex,succeededCallback, failedCallback, userContext) {
return this._invoke(WebServiceGame.get_path(), 'returnPage',false,{game_id:game_id,curIndex:curIndex},succeededCallback,failedCallback,userContext); },
returnReplyPage:function(gl_id,curIndex,succeededCallback, failedCallback, userContext) {
return this._invoke(WebServiceGame.get_path(), 'returnReplyPage',false,{gl_id:gl_id,curIndex:curIndex},succeededCallback,failedCallback,userContext); }}
WebServiceGame.registerClass('WebServiceGame',Sys.Net.WebServiceProxy);
WebServiceGame._staticInstance = new WebServiceGame();
WebServiceGame.set_path = function(value) { 
var e = Function._validateParams(arguments, [{name: 'path', type: String}]); if (e) throw e; WebServiceGame._staticInstance._path = value; }
WebServiceGame.get_path = function() { return WebServiceGame._staticInstance._path; }
WebServiceGame.set_timeout = function(value) { var e = Function._validateParams(arguments, [{name: 'timeout', type: Number}]); if (e) throw e; if (value < 0) { throw Error.argumentOutOfRange('value', value, Sys.Res.invalidTimeout); }
WebServiceGame._staticInstance._timeout = value; }
WebServiceGame.get_timeout = function() { 
return WebServiceGame._staticInstance._timeout; }
WebServiceGame.set_defaultUserContext = function(value) { 
WebServiceGame._staticInstance._userContext = value; }
WebServiceGame.get_defaultUserContext = function() { 
return WebServiceGame._staticInstance._userContext; }
WebServiceGame.set_defaultSucceededCallback = function(value) { 
var e = Function._validateParams(arguments, [{name: 'defaultSucceededCallback', type: Function}]); if (e) throw e; WebServiceGame._staticInstance._succeeded = value; }
WebServiceGame.get_defaultSucceededCallback = function() { 
return WebServiceGame._staticInstance._succeeded; }
WebServiceGame.set_defaultFailedCallback = function(value) { 
var e = Function._validateParams(arguments, [{name: 'defaultFailedCallback', type: Function}]); if (e) throw e; WebServiceGame._staticInstance._failed = value; }
WebServiceGame.get_defaultFailedCallback = function() { 
return WebServiceGame._staticInstance._failed; }
WebServiceGame.set_path("/Webservice/WebServiceGame.asmx");
WebServiceGame.AddGame= function(game,name_list,onSuccess,onFailed,userContext) {WebServiceGame._staticInstance.AddGame(game,name_list,onSuccess,onFailed,userContext); }
WebServiceGame.AddGL= function(gl,pw,onSuccess,onFailed,userContext) {WebServiceGame._staticInstance.AddGL(gl,pw,onSuccess,onFailed,userContext); }
WebServiceGame.AddName= function(game_id,name_list,onSuccess,onFailed,userContext) {WebServiceGame._staticInstance.AddName(game_id,name_list,onSuccess,onFailed,userContext); }
WebServiceGame.ReturnGLConttable= function(gl_id,onSuccess,onFailed,userContext) {WebServiceGame._staticInstance.ReturnGLConttable(gl_id,onSuccess,onFailed,userContext); }
WebServiceGame.AddReply= function(gl_id,reply_content,user_id,user_name,pw,ip,onSuccess,onFailed,userContext) {WebServiceGame._staticInstance.AddReply(gl_id,reply_content,user_id,user_name,pw,ip,onSuccess,onFailed,userContext); }
WebServiceGame.ReturnReplyTable= function(gl_id,curPage,pageLength,onSuccess,onFailed,userContext) {WebServiceGame._staticInstance.ReturnReplyTable(gl_id,curPage,pageLength,onSuccess,onFailed,userContext); }
WebServiceGame.ViewGL= function(gl_id,onSuccess,onFailed,userContext) {WebServiceGame._staticInstance.ViewGL(gl_id,onSuccess,onFailed,userContext); }
WebServiceGame.DingGL= function(gl_id,user_id,ip,cookie,onSuccess,onFailed,userContext) {WebServiceGame._staticInstance.DingGL(gl_id,user_id,ip,cookie,onSuccess,onFailed,userContext); }
WebServiceGame.CaiGL= function(gl_id,user_id,ip,cookie,onSuccess,onFailed,userContext) {WebServiceGame._staticInstance.CaiGL(gl_id,user_id,ip,cookie,onSuccess,onFailed,userContext); }
WebServiceGame.ReturnGLlisttable= function(game_id,curPage,pageLength,onSuccess,onFailed,userContext) {WebServiceGame._staticInstance.ReturnGLlisttable(game_id,curPage,pageLength,onSuccess,onFailed,userContext); }
WebServiceGame.ReturnGLrank= function(game_id,onSuccess,onFailed,userContext) {WebServiceGame._staticInstance.ReturnGLrank(game_id,onSuccess,onFailed,userContext); }
WebServiceGame.Gmr= function(game_id,user_id,pw,onSuccess,onFailed,userContext) {WebServiceGame._staticInstance.Gmr(game_id,user_id,pw,onSuccess,onFailed,userContext); }
WebServiceGame.Ggr= function(game_id,onSuccess,onFailed,userContext) {WebServiceGame._staticInstance.Ggr(game_id,onSuccess,onFailed,userContext); }
WebServiceGame.SdR= function(game_id,user_id,pw,rate,onSuccess,onFailed,userContext) {WebServiceGame._staticInstance.SdR(game_id,user_id,pw,rate,onSuccess,onFailed,userContext); }
WebServiceGame.returnPage= function(game_id,curIndex,onSuccess,onFailed,userContext) {WebServiceGame._staticInstance.returnPage(game_id,curIndex,onSuccess,onFailed,userContext); }
WebServiceGame.returnReplyPage= function(gl_id,curIndex,onSuccess,onFailed,userContext) {WebServiceGame._staticInstance.returnReplyPage(gl_id,curIndex,onSuccess,onFailed,userContext); }
var gtc = Sys.Net.WebServiceProxy._generateTypedConstructor;
if (typeof(ClassGame) === 'undefined') {
var ClassGame=gtc("ClassGame");
ClassGame.registerClass('ClassGame');
}
if (typeof(RR) === 'undefined') {
var RR=gtc("RR");
RR.registerClass('RR');
}
if (typeof(GL) === 'undefined') {
var GL=gtc("GL");
GL.registerClass('GL');
}
